![]() The most fundamental part of the game though is that dead players can be brought back to life. There are certain cards that they can still play when dead and some cards that other players can play on them forcing them to take actions themselves. In Zombie Kittens though dead players aren’t out of the game. The winner is the last player left alive. If that card is an Exploding Kitten then they are dead, unless they have a Zombie Kitten card (rather than a detonator as in the original game) which can bring them back to life. On their turn players can play cards from their hand and then end their turn by taking a card from the deck. The general principles and game play of Zombie Kittens is very similar to Exploding Kittens. Zombie Kittens solves that problem though. I’m not so keen on games that eliminate players as you go as it can make some people (especially kids) feel a bit excluded. The only problem I see with the game is that once you’ve exploded that’s it if you don’t have a detonate card to play. Exploding Kittens has been a firm favourite in our house for years now, and alongside Uno it’s the game that seems to keep the kids amused most when they go on Cub or Scout camps too. ![]()
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